Chris is a writer with an academic background in Creative Technology and Games Design. This experience has allowed him to look at games through a critical lens, analyzing what makes for good design.
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook image courtesy of nintendo. Kid Icarus and its sequels appear quite simple on the surface, but the ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results