An avid gamer from a young age, Shane's first experience with interactive entertainment was with the N64 back in 1998. After picking up one of those absurdly shaped controllers, and taking control of ...
Course five in Super Mario 64 adds another classic Mario trope to the game - a great big ghost house in the finest Super Mario World tradition. To access this course, you don't just jump through a ...
William Parks is a Game Rant editor from the USA. Upon graduating from the University of Southern California’s School of Cinematic Arts, William entered the realm of fine arts administration, ...
The 11th course in Super Mario 64 is Wet-Dry World, and for my money, this is where this game really hits its stride. While many of the levels in Mario 64 so far have been good, this level is the ...
The year 1996 marked the beginning of a lot of new eras. Earlier this year, we looked at the dawn of Shacknews itself, alongside PC gaming staple Quake, which changed the PC gaming world. That year ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results