DUBLIN--(BUSINESS WIRE)--The "Global Metaverse Market (2024 Edition): Analysis By Product (Hardware, Software and Services), By Platform, By End User Industry, By Region, By Country: Market Insights ...
One of the biggest challenges of the metaverse is the lack of unified technical standards. Interoperability requires common ...
Welcome to the dawn of the Metaverse, a concept that has surged to the forefront of technological innovation, promising to redefine our digital existence. Just as the Metaverse represents a digital ...
Super Bowl halftime shows are known for innovative stage sets and dynamic performances by blockbuster artists. But before this year’s game, there had never been a concert like the one held by Saweetie ...
According to a new study by Fact.MR, a provider of market research and competitive intelligence, the global metaverse gaming market is expected to garner $1.3 trillion (€1.2trn) by the end of 2033, ...
Looking to become an industry leader in both generative artificial intelligence and metaverse gaming, Meta is attempting to develop a generative AI strategy for its virtual reality (VR), augmented ...
The metaverse is a term that currently describes a single, shared, immersive, and constant 3D virtual space where we can experience life in ways we cannot in the real world. That explains the ...
A lot was said about the metaverse when the Microsoft deal to acquire Activision Blizzard was announced in January 2022. The attention was mainly on business communications rather than gaming. If ...
Improbable has sold The Multiplayer Group, a multiplayer games services company it bought in 2019, to Keywords Studios for £76.5 million ($97.1 million). Herman Narula, Improbable's CEO, told CNBC the ...
India's first publicly listed Web3 infrastructure and gaming company, announced stellar financial results for the second ...