Audiokinetic announced that its audio solution Wwise is now integrated with Epic's cross-platform Unreal Engine 3 game engine allowing developers and publishers licensing UE3 to easily integrate Wwise ...
MONTREAL and CARY, N.C. – January 15, 2009 – Audiokinetic Inc. and Epic Games, Inc. today announced that Wwise, the industry’s leading audio pipeline solution, is now integrated with Epic's Unreal ...
MONTREAL and CARY, N.C. – January 15, 2009 – Audiokinetic Inc. and Epic Games, Inc. today announced that Wwise, the industry's leading audio pipeline solution, is now integrated with Epic's Unreal ...
Wwise, the audio pipeline software for video game developers made by Montreal’s Audiokinetic, will be integrated into Epic’s popular Unreal Engine 3. This means that studios that licence the engine, ...
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Make your game audio come alive
From subtle footsteps to epic orchestral swells, great game sound design transforms how players feel and interact with your world. Mastering tools like FMOD, Wwise, and Unreal’s MetaSounds lets you ...
This article is made possible by Intel’s GameDev BOOST program — dedicated to helping indie game developers everywhere achieve their dreams One of the most important elements to creating a believable ...
Audio whizzes are now able to get their hands on the latest iteration of Audiokinetic’s widely-used Wwise tool. Wwise 2014.1 adds a range of new features and has been in the works for a full year. In ...
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