As part of its latest update to Unreal Engine, Epic Games has announced further advances to the virtual production toolset—as well as refinements to the broader feature sets— as it prepares for the ...
FREMONT, Calif.—Disney employed Blackmagic Design’s Ultimatte 12 real-time compositing processors and HyperDeck Studio 4K Pro broadcast decks as part of its massive virtual production workflow for the ...
Cover Corporation announced that it started developing a virtual live performance project using Unreal Engine that is tied to Hololive Production and its Vtubers. The company also opened a new job ...
Epic Games has released Unreal Engine 5.1, which includes a dedicated In-Camera VFX editor (ICVFX), improved Remote Control APIs and expanded colour correction tools. The ICVFX Editor supports a range ...
SAN DIEGO, Calif. and CARY, N.C., July 29, 2010 - Gamecaster ® , Inc. and Epic Games, Inc. today announced that Gamecaster's GCS3 ® virtual camera hardware for video game, film and television ...
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Beeble & the VPX Lab demo portable virtual production workflow at NAB Show
Beeble and The VPX Lab are demonstrating a fully portable virtual production workflow during the NAB Show in Las Vegas, now through April 22, collapsing previs, production and post into … The post ...
Sony Electronics is releasing a new spatial capture solution that creates high-quality 3DCG (3D Computer Graphics) assets ...
TV News Check on MSN
NAB Show: CarbonBlack Technology creates multi-camera real time projection-based virtual production solution
CarbonBlack Technology and a group of broadcast technology partners will debut what they describe as the first multi-camera, real-time projection-based virtual production workflow for broadcast at the ...
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