Light & Wonder CEO Matt Wilson on Tuesday pointed to the company’s third-quarter earnings results and said the anticipated ...
LAS VEGAS, Nov. 12, 2024 (GLOBE NEWSWIRE) -- Galaxy Gaming, Inc.® (“Galaxy Gaming” or the “Company”) (OTC: GLXZ), the world’s largest independent developer and distributor of casino table games and ...
While speaking with GamesIndustry.biz, Scarpone noted that most video game companies haven't followed Disney and Marvel's ...
Despite recent economic headwinds, the video game industry continues to be one of entertainment's most profitable businesses.
Toucan Gaming and LSM Gaming, owners of multiple licensed video poker establishments, finalized its merged with national ...
A new report by the Korea Creative Content Agency (KOCCA) predicts the global gaming industry will grow from $282.3 billion this year to $363.1 billion by 2027.
Which gaming giant is winning the admiration of investors amid results? The post 2 high-flying ASX 200 gaming shares ...
Cloud gaming lets players "play anywhere" without high-end hardware, making gaming access easier and offering seamless gameplay on multiple devices.
Far from being a niche entertainment sector, the gaming industry presents plenty of investment and marketing opportunities for businesses willing to engage with this sometimes misunderstood market.
Take-Two picked up Chartboost through its $12.7 billion acquisition of mobile gaming company Zynga in 2022.
CookieRun India, a specially localized version of the popular CookieRun series has been tailored for the Indian players, ...
Hiroki Totoki admitted the requirement invites "pushback" but Sony wants to maintain control over its games.