This is a simple shader for displaying numbers in Unity. Displays up to 6 digits Lightweight shader with optimized performance Fully compatible with Particle System Comes with 7 default font textures ...
// Radius of the circle in pixels. uniform highp float radius; // Screen-space center of the circle in pixels. uniform highp vec2 center; // If x <= edge0, returns 1. // If x >= edge1, returns 0. // ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results