Saints Row designer Chris Stockman explains why GTA can't be beaten, but wants to see someone create more games like it.
The number of subscribers to the GTA+ service has been steadily growing in the lead up to the release of Grand Theft Auto 6.
The biggest console game of all time was a long time coming. GTA V finally landed in September 2013, but was originally ...
As the executive director of the National Football League Players Association, DeMaurice Smith was the ultimate outsider—a former trial attorney with no connections to professional football, a ...
Reviewers might be coming in rather than review copies going out. When it comes to reviews, there are a few things to note. Oftentimes, companies are selective about which media outlets and content ...
Weapon wheels are a relatively new innovation for the Grand Theft Auto games. They were originally added in Grand Theft Auto: ChinaTown Wars on the PlayStation Portable. It then made its big mainline ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
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A new Meta Quest VR and AR experience created by special effects masters ILM may be the most immersive Star Wars experience ever, but is it really a game? Poor old VR. For a medium with so much ...
Star Wars: Beyond Victory – A Mixed Reality Playset feels like a pretty clear directive to make a high quality MR game that showcases Quest 3’s passthrough capabilities. In that respect, it’s a ...