JRPGs have a tendency to be a bit more linear than western RPGs. There's usually a strong focus on a set character, and the ...
It's become a bit of a running joke in the Final Fantasy 14 community that the MMO will never get Blitzball, with the game's director Naoki Yoshida (Yoshi-P) playfully scolding players during ...
As revealed in yesterday's Nintendo Direct, the second part of Square Enix's Final Fantasy VII remake, Final Fantasy VII ...
Hell House cycles through elemental affinities, and attacking with the correct element will pressure and stagger it quickly.
Square Enix took a big risk with this Final Fantasy game, but a few issues prevented it from being a perfect spin-off title.
Final Fantasy series producer Yoshinori Kitase has explained the origins of Materia in Final Fantasy 7, saying the name came from series creator Hironobu Sakaguchi.
Final Fantasy 6 and Final Fantasy 7 both changed the RPG landscape, but which is a better first game for a modern player?
Materia gains experience through Ability Points, commonly called AP. Every time you win a battle, your equipped Materia earns AP.
As a result, Cloud not using the Phoenix Down on Aerith isn't a plot hole or an act of neglect. Instead, there's just no purpose in Cloud using a Phoenix Down because it wouldn't help in this ...
XboxEra on MSN
Final Fantasy VII Remake Integrade | Review
It's finally here... Final Fantasy VII Remake is out on Xbox platforms for the first time. Check out what we thought of the game!
'Final Fantasy 7 Remake Intergrade' on Nintendo Switch 2 is a beautiful port of an already-stellar game, and is a technical marvel that truly showcases the power of the Switch 2.
Magic systems go hand and hand with most RPGs, or at least the ones that are based on fantasy adventures. For example, it can make all the difference in unlocking a new spell in classic games like ...
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