The director on Resident Evil Requiem has revealed that the game's development started 'small scale' 6 years ago, but the version we know today only came about in the last 3 years.
Director Koshi Nakanishi said Capcom's female staff painstakingly obsessed over every detail of Leon S. Kennedy, including ...
The director of Resident Evil Requiem has said that the game's female staff members worked hard to ensure hero Leon S.
This is something that, according to director Koshi Nakanishi, who spoke to Automaton in a recent joint interview, is due to ...
"Even if you think you want one style, the 'flavor' of this game comes from the combination of the two styles" ...
Initially, I was worried that Resident Evil Requiem's dual-protagonist gameplay would fall flat, but it's a masterful blend of RE2 and RE4. After playing a tense, action-packed demo I'm hungry for ...
Resident Evil is a series that, I'll admit, I appreciate more than I like. It has nothing to do with the quality of the games ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results